Fluid simulation is performed on an unstructured mesh using a dual-mesh representation for efficient data storage and transfer. Computations are executed in parallel using OpenCL for improved performance.
TangledThreads
Tangled threads forming complex structures — a mesmerizing interplay of motion, chaos, and form.
MultiAdjust
Sometimes you just need to tweak color and pscale based on ID
Fluid Solver
This is Fluid Solver where the solving of divergence and projection is based on a polygon.
Fluid Solver 2.0
A small test with the FluidSolverOnMesh setup.
DEFORMER
For cloth that already have
wrinkles on the rest.
For example from Marvelous Designer
BRAID SHAPE TOOLS
HDA tool
GROOMING HOUDINI 17.0
Hair Grooming and rendering . I use a little modified Guide Groom
HAIR & FUR
Some works
GLITCH
Glitch. Can be applied to any animated cache .The glitch effect is solved in the camera space
PHYSARUM
Physarum transport networks
GROWTH
Personal project.
Use procedural modeling and texturing.